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Despre wow

 
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Autor Mesaj
Skinny
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Administrator
Skinny

Data inscrierii: 17/Noi/2007
Mesaje: 25

MesajTrimis: 18/11/2007 00:46    Titlul subiectului: Despre wow Raspunde cu citat (quote)

Personaje WoW

Exista 2 modele de personaje in wow jucabile si nejucabile.Cele jucabile sunt personajele care pot fi selectate de catre player iar cele nejucabile sunt ajutoarele inamici etc. Dupa creearea unu cont jucatorul trebuie sa isi personalizeze eroul cum doreste.Personajele jucabile apartin hoardei si aliantei.

Personajul ce apartine aliantei poate fi om,pitic,elf,gnom fiecare rasa avand slabiciuni si avantaje proprii
Personajele hoardei sunt : Orc, Mort Viu, Tauren sau Troll.

comenzi pentru wow

LEVELUP 4 COMMANDS ( ADMIN )

.acct
Syntax: Checks Your Account Gm Level.
~
.commands
Syntax: Shows All The Availble Commands You May Use.
~
.dismount
Syntax: Dismounts You From Your Mount.
NOTE* Must Be On A Munt To Work.
~
.gmlist
Syntax: Shows Gm's Online
~
.help [Command]
Syntax: Shows Help for the selected Command.
~
.save
Syntax: Saves Character.
~
.start
Syntax: Teleports To Where Your Hearthstone Is Set.
~
.announce [message]
Syntax: Broadcast a System Wide Message Viewed By All Players.
~
.gmoff
Syntax: Turn Gm Visibilty Off. Players And Mobs Can Now Attack You.
~
.gmon
Syntax: Turn Gm Visibilty On. Players And Mobs Cant Attack You.
You Are Now Visible In .Gmlist
~
.goname [Char Name]
Syntax: Teleport Staright To The Selected Player.
~
.namego [Char Name]
Syntax: Teleport The Selected Player To You.
~
.gps
Syntax: Display the position information for a selected character or creature.
Position information includes X, Y, Z, and orientation, map Id and zone Id
~
.learnsk [Skill ID]
Syntax: Learns a skill for the selected player ingame.
~
.lookuptele [Location]
Syntax: Looks up the coordinates for the location selected.
~
.modify [Hp|Energy|Mana|Rage]
Syntax: Modify the selected players Hp, Energy, Mana, Rage.
~
.modify [Speed|Swim|Scale|
Syntax: Modify speed and swim rate from scale 0-10.
Modify Scale (Size) For Selected player from scale 0.01-3.
~
.money [# Amount]
Syntax: Give Money In Copper To Selected Player
~
.recall
Syntax: Teleport Playername or selected player to the place where he has been before last use of a teleportation command.
If no Playername is entered and no player is selected, it will teleport you.
~
.saveall
Syntax: Saves All Players In Game
~
.Visible [0 or 1]
Syntax: Output current visibility state or make GM visible(1) and invisible(0) for other players.
~
.addmove [#creature_guid] {#waittime}
Syntax: Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.
~
.addspw [Creature I.D]
Syntax: Spawns Creature To The Location You Are Standing.
~
.changelevel [0-73]
Syntax: Changes level of Selected Mob Or NPC.
~
.del
Syntax: Delete Selected Creature From World
~
.delobject
Syntax: Delete gameobject with gameobject guid.
~
.delticket
Syntax: .delticket [all]
.delticket [#num]
.delticket [character name]
[all] to delete all tickets at server, [character name] to delete ticket of this character, [#num] to delete ticket [#num].
~
.demorph
Syntax: Demorph Selected Player
~
.displayid
Syntax: Change the model id of the selected creature to
~
.gocreature
Syntax: Teleport your character to creature with guid
~
.kick [Char Name]
Syntax: Kick Char name of the server.
~
.pinfo [Char Name]
Syntax: Get Info on char's Account
~
.prog
Syntax: Teleports You To Programmer Island
~
.spawndist #dist
Syntax: Adjust spawndistance of selected creature to dist.
~
.targetobject
Syntax: Locate the nearst game object.
~
.ticket [on|off]
Syntax: [on] Show new tickets, [off] Dont show new tickets.
~
.addgo [Game Object #I.D]
Syntax. Add a game object from game object templates to the world at your current location using the #I.D.
~
.additem [Item #I.D] [#amount]
Syntax: Add a item from items template to your bag or selected players bag. Also Add Amount #
~
.additemset [#itemsetid]
Syntax: Add items from itemset of id #itemsetid to your or selected character inventory.
Will add by one example each item from itemset.
~
.allowmove
Sus
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